Quote:
Originally Posted by Junkenstein
I guess it's an issue if you're used to "run and gun" FPS games. In games like Resident Evil you're not supposed to wipe ou enemies easily...
It's like people playing Call of Duty 4, and then complain because Rainbow six is "Slow" in comparison. It's a different approach, that's all...
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I'm not talking about runnin' and gunnin' for Resident Evil, but a simple sidestep, or maybe a dodge button would have been sufficient. Quick turn just turns me in the opposite direction. That arrow is still gonna hit me in the ass.
Like I said, it's only an issue when playing in professional mode and all enemies easily kill you with 1 hit. Nothing is more infuriating then having to start all the way back at a checkpoint because some enemy hits you (or your partner) with an arrow from across the map before you have a chance to see him.
If I had it my way, Resident Evil would still be a game with zombies that don't run and shoot guns at you, and it would have square and hexagon cranks galore.