Quote:
Originally Posted by Mikey
i thought you hated closed world, games on rails with time events 
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I hate lazily designed games and Arkham Asylum was far from lazy. Even though it was linear, the game created a non-linear feel by allowing you wander around and explore, whereas Modern Warfare holds your hand, yells at you or holds your hand while yelling at you.
I do hate QTEs though, they were novel in Shenmue but make me feel like developers took an early lunch in modern games.