Quote:
Originally Posted by ThisIsMyUserName
In Metro I found a lot of really annoying scripted spots where you just get destroyed by a group of creatures that respawn and block your path, and you're somehow supposed to know you should have left via a certain route/staircase/window. It's really frustrating and I don't think I've seen a scripting problem like that in a game before. Not fun. 
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the monsters dont respawn, they are limited in number on the encounters (with exception of like 2 or 3 rooms). so if you go through a place, and monsters come out, theyll generally be in packs or 5-14. you can (and i do) sit in a corner, let them come to you and kill them, they will stop coming.
and some levels have different paths that lead to the same place ultimately, some ways will be harder (more monsters/traps) and others are straight through. my friend played the game and then watched play some, he had taken different routes to get the same point. main difference is just loot.