Quote:
Originally Posted by Junkenstein
The first one is probably the best Monkey Island Game since the 2nd
|
wait WHAT
You put Tales of above Curse of? No way dude, this is factually incorrect. You could prove this sort of thing with science. It's a scientific fact that Curse of Monkey Island is the best MI.
With SCIENCE FACTS aside--Tales of is better than Escape from, but that's about it. Telltale really let me down with it, it actually would have been really good if they hadn't completely ruined the controls and interface. Why is it so hard to MOVE AROUND? Or COMBINE ITEMS? That's 99% of the gameplay in a point and click adventure and MI 1-3 did a dang good job of it, so why did they have to take the MI4 route and make controls that make the game a pain in the ass to play? Strong Bad had good controls, why should they make Monkey Island with such bad ones? I rarely bitch about game controls, but there are so many examples of great point and click controls, even in the very series they were making a sequel to, and yet they chose to replace them with something terrible.