Quote:
Originally Posted by shoogbear63
Halo really changed the FPS were handled in terms of multiplayer, especially on the consoles. I don't believe the Halo games are praised as much as they are because of the single player modes, but the multiplayer (and the ability for just about anyone to pick a controller and compete with friends).
I'm not taking anything away from Half Life... but there's a reason that the Halo series is as popular as it is. It's not something for the FPS diehards. They aren't striving to innovate as much as have mass appeal... I think therein lies the difference between being a success PC title and a successful console title. PC = appeals to diehards. Console = appeal to the masses.
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Developing a game for a console is not creative license to be uncreative. I'll gladly admit that linking up multiple xboxes for a Halo lan party can be quite fun, but at the end of the day its still run an gun, spray and pray, bunny hoping, shallow and mundane Doom clone. And it doesn't even have a BFG.