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Old 11-18-2008, 02:55 PM   #744 (permalink)
Cretaceous Bob
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Join Date: Oct 2007
Location: Virginia
Posts: 2,357
Quote:
Originally Posted by standardman View Post
Assassin Creed felt like someone made a great engine and forgot to put a game in it.
Then Prince of Persia felt like someone made a great light bloom filter and forgot to do shit else. Like add "fun". What was the appeal? The awful characters? The gimmicky dagger power? The terrible combat? The mind-numbing platforming? The extremely linear level design?
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