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Originally Posted by standardman
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Yeah, and last I checked, Brothers in Arms: Hell's Highway had a 85 or something on metacritic and that game is fucking awful.
Reviewers do stupid things on occasion, and overrating Sands of Time was one of them. I really can't fathom how people liked it so much. If it was the light bloom and the fairy tale atmosphere (that was completely shattered by the abysmal characters and story), why didn't Fable get eleventy billion out of ten? If it was the platforming, why does clunky controls and extremely linear level design = awesome, but fantastic controls with freedom = no game?