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Old 05-04-2009, 06:00 PM   #1818 (permalink)
Cretaceous Bob
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Join Date: Oct 2007
Location: Virginia
Posts: 2,358
That's not what you just said. You said you kept getting side-tracked. If that happens in an open world FPS, it would happen in any open-world game. So it has nothing to do with being an FPS at all.

I don't see a reason why an open-world FPS wouldn't work, especially given how stale the linear shooter genre is.
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