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Old 05-08-2009, 09:50 AM   #1871 (permalink)
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greggcarson's Avatar
Join Date: Sep 2006
Location: carrickfergus, northern ireland
Posts: 309
Been playing Infinite Undiscovered for the xbox, got it ages ago but never really played it that much, but I have been playing it a lot lately since getting off school.

Pretty fun game, real time RPG that looks pretty and just just time sinking hack and slash for the most part, but still fun to play.

Playing the game however has reminded me of an annoying trend in games recently. I like long epic game, thus enjoying RPGs and what not and I used to always be very happy when I seen a game had two or more discs because it would mean many hours of fun but now days when a game has a few discs it gets my hopes up and I am always let down at how long they are, the focus on super high graphics seems to leave games feeling less full, the space that could have been used for hidden dungeons or side quests now seems to be spend making the games look pretty.

Maby its just me getting older but did 2 disc games always only boast about a 15-20 hour play time? and that's not speeding through the game, that's me playing leisurely through, seeing all the sights and trying not to miss anything.
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