Some other thoughts about Bioshock 2 (not really spilerish, but akip this if you want to be absolutely in the dark about the game)
-The AI of the splicers is pleasantly improved. Those fuckers might be demented but they pull any diurty trick in the book to get you. One major example: when you die and get respawned at the vita chamber, there's a good chance they'll wait for you outside the door, to get you at your weakest. Bastards. BVeating the first Big Daddy wasnt so harsh, as he's way dumber.
-The Big Daddy/Little Sister relationship is chilling here. The little Rascals have been graphically improved. Their animations and look is so close to a real kid, it's scary. Also, since you're a big D. (although not a very strong one), they will treat you that way. I wont spoil one of the new features of the game, but they will litterally talk to you like you're their giant fathjer figure. It's eeriie and heartbreaking.
-Rapture looks better than ever.
-Gameplay wise, nothing as changed. the aspect of the weapons has been reworked, and the new hacking system is unnerving. But at the bottom this feels more of a re-working than an actual sequel. But probably that's a good thing.
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