Homefront smelled like ass for the entire
PR cycle. They talked too much shit about doing new stuff with an FPS, which is a major, major clue. Big publishers do not back FPSs that do interesting things. Publishers back shitty FPSs and let the
PR guys spin that into being unconventional.
Also, it was made by Kaos Studios. FPSs are a very honed craft; if somebody makes a bad one, they will continue to make bad ones. Those dudes made Frontlines: Fuel of War. That game was butt.
I am instead playing Dragon Age II and am a little confused as to why the internet has been running around yelling about the sky falling because of this game. People like to point at EA and shout about how BioWare has fallen, which makes me think nobody remembers Jade Empire.