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#3101 (permalink) | |
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Senior Member
Join Date: Feb 2007
Posts: 1,271
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any try the heavy rain demo? i was looking forward to it. popular reaction (from kotaku) seems that people like it. i find the control scheme funky. i saw some minor graphical glitches (did the 1st car have a shadow?). if theres a sex scene i bet you have to press down, R2, L1, down down down to unzip your fly, then shake your controller for 30 seconds. |
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#3102 (permalink) |
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Senior Member
Join Date: Aug 2009
Location: Medford OR
Posts: 253
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Just got done playing prototype last week, I'd give it a 8.5 out of 10, def worth renting.
This week I've been a Big Daddy playing the fuck out of Bioshock 2, and it's fucking awesome, probably GOTY. |
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#3107 (permalink) | ||||
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Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 5,442
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A THING YOU SHOULD BUY:
The amazing THQ pack is once again half price on steam, for £26.49/$49.99 you get: Company of Heroes Company of Heroes: Opposing Fronts Company of Heroes: Tales of Valor Frontlines: Fuel of War Full Spectrum Warrior Full Spectrum Warrior: Ten Hammers Juiced 2: Hot Import Nights Red Faction Red Faction Guerrilla Red Faction II S.T.A.L.K.E.R.: Shadow of Chernobyl *(read below) Saints Row 2 Titan Quest Titan Quest – Immortal Throne Warhammer 40,000: Dawn of War II Warhammer 40,000: Dawn of War – Dark Crusade Warhammer 40,000: Dawn of War – Gold Edition Warhammer 40,000: Dawn of War – Soulstorm Yup, incred-o-bargain. Only on for the rest of today. Quote:
I looked for that and it wasn't up, maybe it's region specific or there's a delay. Quote:
I hear the new STALKER game is great stuff, RPS has some thoughts here. *You get a hefty discount on steam if you own either of the first two (on steam) SO BUY THAT THQ PACK ALREADY! Quote:
Valve making you feel bad for killing an object that wasn't alive to begin with was almost showing off - they're great storytellers who create characters you care about and do it by understanding and utilising the strengths of the medium (also Bioshock 2 is way too eager to take the controls away from me). Games are a young medium and they're still struggling and still imitating the previous dominant medium, movies, just as early motion pictures imitated plays. I think some developers are finding their feet and subvert what came before (as in GTA) but we'll still have the Gears of Wars, just as we still have stagey movies. Oh and when a developer describes their game as cinematic or aspiring to be cinematic, I cringe - MOVE FORWARD! Quote:
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#3108 (permalink) |
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Senior Member
Join Date: Mar 2009
Location: Northern Italy (No Guidos Here)
Posts: 7,053
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The gaming creative geniuses are out there: Tim Schafer, Ragnar Tornquist, Ken Levine...
But the software houses want clones. It's even worse than in other forms of entertainment. Games are are treated as disposable garbage, made to make instant flows of money and impress volatile teens. And it's great how in the end a huge size of their target audience proves them wrong by buying and worshipping mart games like Bioshock, Mass Effect or Half-Life. But yet they dont get it and do a thousand Modern Warfare clones with more gore. There's a similar pattern in what comic books went through for a while, until somebody like Moore or Morrison came out (i quote Moore "If we made comic book that look like movies, then we would be doing illustrated movies. I want to do something unique") and demostrated that youc could use an entertainment medium to do adult and daring stuff. I deeply believe in this. But that means being called any second a juvenile idiot when i try to explain how Bioshock is really a philosophical psychologic horror, or Mass Effect is a dark sci-fi epic to people. But i'm a geek, so that's how it is. Note: The controls in Fahrenheit/Indigo Prophecy were very annoying sometimes, but when i got the right combination of moves and made my charcters pull out something incredible i felt way more satisgied than getting it from a simple click.
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My Music Podcast : http//junkstrunk.podomatic.com Or On Itunes (subscriptions and reviews are encouraged) http://itunes.apple.com/it/podcast/j...473559653?l=en Last edited by Junkenstein; 02-14-2010 at 12:07 PM. |
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#3109 (permalink) | |
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Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 5,442
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We need those guys like Morrison and Moore to break through, twist and distort our expectations of games. Those two are giants within the medium yet ignored at outside but their influence is on creators and can be seen everywhere in every medium. You've touched on why I love geeks so much - geeks are the pop culture explorers - they seem odd and are often misunderstood but they find new, strange things and are open to them and share enthusiastically. The rest will catch up if we share. I loved the weird, singular controls of Fahrenheit but it expressed ideas and drew characters a little crudely, I have high hopes for Heavy Rain. |
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#3110 (permalink) |
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Senior Member
Join Date: Mar 2009
Location: Northern Italy (No Guidos Here)
Posts: 7,053
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Sensitive issue. I loved Fahrenheit and i would really love to play Heavy Rain but i wont buy a PS3 only for that. Which pisses me off seriously. This "Exclusive" bullshit is really tiring. I'm stilḷ having a time getting over the fact i will never play Brutal Legend, The Darkness, Uncharted, Yakuza, Heavenly Swords (the list goes on and on and on...)
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