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#3161 (permalink) | |
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Junior Member
Join Date: Jul 2007
Location: santa fuckin rosa CA
Posts: 15
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#3162 (permalink) |
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Senior Member
Join Date: Mar 2009
Location: Northern Italy (No Guidos Here)
Posts: 7,053
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If the decision making in Heavy Rain is anyuthing like the one in Fahrenheit, a lot of the stuff is very scripted. The choices in that game were a lot like "You can do this or you can do that. But if you do that, the game ends". Not even remotely the size of the Bioware style of choice making.
Last note on HL2. I'm surprise how much i forgot on the game. The cool stuff comes later (i probably didnt even reach those levels the first time). The whole "befriending the insectoid enemies and using them as a troop to disembowel the bad guys" is dream stuff. It's not even an FPS anymore. I spend more time planning weird stuff to do. That's exactly how perfect gvames should be. As cool as Bioshock 2 was, in terms of atmosphere, i concur with Standardman on how constricted you felt later in the game. And that happens more and more in recent games. Everything is more set to make you do what the designer feels it's cool than letting YOu do it. The simple genius of sendin flyin bugs ona heavily armed tower and watch them throw snipers off it is something that no "cinematics" will ever substitute.
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My Music Podcast : http//junkstrunk.podomatic.com Or On Itunes (subscriptions and reviews are encouraged) http://itunes.apple.com/it/podcast/j...473559653?l=en |
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#3163 (permalink) | |
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Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 5,442
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Good lord, I couldn't agree more. Even though Half-Life 2 has heavy scripting, it leaves you lots of room to play and create you own experiences. I detest the Modern Warefare way of design - the games play themselves and the least important component is the player. On Bioshock 2, the patch i've been waiting for is coming tomorrow so i'll start again and play it through. |
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#3165 (permalink) |
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Senior Member
Join Date: May 2008
Location: Indianapolis, IN
Posts: 309
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I listened to Idle Thumbs before they stopped doing the show last fall, but they've recently put out a couple of new episodes this month. It's a funny show, but they're also big nerds and talk a lot about pc gaming.
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#3166 (permalink) | |
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Senior Member
Join Date: Dec 2008
Posts: 558
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Edit: Should mention that one of the reviews I read, the guy actually attempted to kill one of the main characters you play as. Still no game over, just clues you will miss and a different ending.
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Last edited by Sheepy; 02-24-2010 at 01:19 AM. |
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#3167 (permalink) | |
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Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 5,442
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Fuck yeah!
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#3168 (permalink) | |
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Senior Member
Join Date: Mar 2009
Location: Northern Italy (No Guidos Here)
Posts: 7,053
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A lot of Indigo Prophecy, Mass Effect and later attempts at that style reminded me of that (awesome) game. |
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#3169 (permalink) |
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Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 5,442
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Just in case you didn't get it with the THQ pack or a preorder, Saint's Row 2 is on sale direct from THQ for £2.50. No Earthly clue if that's regional.
Fuck yes, what a great game! I remember a good few months in high school where it's pretty much all we talked about. GOG.com need to put that up. |
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#3170 (permalink) |
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Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 5,442
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Anyone with steam should turn on the beta in the settings, they're testing out a new UI and it looks great!
Store front with new who-bought-what list: ![]() Game page with who-owns-this list: ![]() Game Library page, you can also view in list or grid: ![]() It's a big improvement, I'd still like playlists for games (EDIT: turns out you can do that!) but this is a great step forward. EDIT: also Serious Sam HD is on sale, half price (£5.99) until March 2nd. It's a fun game and it supports 16 player co-op too!
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![]() Last edited by standardman; 02-24-2010 at 06:30 PM. |
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