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#2291 (permalink) | |
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Join Date: Jun 2008
Posts: 194
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Do the pedestrians have jobs? Or is there a businessman, a punk kid and a sassy bitch with minor differences? Are you anti-fantasy setting? |
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#2292 (permalink) | |
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Join Date: May 2008
Location: Indianapolis, IN
Posts: 305
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__________________
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#2293 (permalink) | |
Senior Member
Join Date: Jun 2008
Posts: 194
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And if you are anti-generic I think it's more of a disappointment - What wrong with a well executed traditional formula? |
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#2294 (permalink) | |
Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 3,690
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Quote:
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Keith and The Girl is a free comedy talk show and podcast
Check out the recent shows
Click here to get Keith and The Girl free on iTunes.
Click here to get the podcast RSS feed. Click here to watch all the videos on our YouTube channel. |
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#2295 (permalink) | |
Senior Member
Join Date: Jun 2008
Posts: 194
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Quote:
That why I asked what fantasy games he liked inorder to try and prove myself wrong. You know? You know? Gangsta? |
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#2298 (permalink) | |
Senior Member
Join Date: Oct 2007
Location: Virginia
Posts: 2,357
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Quote:
Besides, I didn't like Oblivion in the first 5 or 6 hours I played it. But I give things fair chances and don't talk about how games look shitty when I watch other people play them. Fuck, GTA IV was fucking boring in the first 5 or 6 hours. You spend half the time with no weapons, no car, just driving around and talking to your loser ass cousin. It really only gets going when their apartment burns down, which is pretty far into the game. If we want to break down the first 5 or 6 hours of both games, Oblivion kicks the crap out of GTA IV. At least in Oblivion I could have a really intense battle with an Imperial guard and loot his armor and set off to explore if I was bored with the story; GTA just forces you to slog through working for a fat guy running a taxi service. And if you don't like it, you can't even fight the cops because the most you have is a fucking pistol. The pedestrians and NPCs in GTA don't actually have jobs or destinations, they just wander in the same boring ass fashion every other GTA pedestrian has ever done. GTA's NPCs have always done dumb shit like randomly park cars after driving in circles and then they just walk around pointlessly. Oblivion's NPCs, however, DO have jobs, DO have destinations, DO have routines. You're being purposefully arbitrary if a couple conversations about mudcrabs makes the dialog worse than the heaps of boring ass shit GTA IV characters whined at me while I drove them around like a BITCH, and if the PAINFULLY generic mission structure is worse than Oblivion's dynamic open world. Last edited by Cretaceous Bob; 08-06-2009 at 04:44 PM. |
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#2299 (permalink) |
Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 3,690
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Direct2Drive's 'Best of Indie games' bundle is on sale and it's a damn good deal. You get:
Cogs Defense Grid: The Awakening Democracy 2 The Path Zeno Clash For £11.50 or $17.75. Hell, it's worth it just for Zeno Clash. We'll miss you. Seems to be a few closeted Eve players here, I never did get around to that trial. |
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#2300 (permalink) |
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Join Date: May 2008
Location: Chicago
Posts: 1,006
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I love both Oblivion and GTA 4. GTA 4 is better polished and has much better physics and story telling. Oblivion has deeper game play mechanics with an environment that begs to be explored from head to toe.
As for originality and NPCs I would say its a wash. One rips off of every Scorrsecce movie and the other rips off of Lord of the Rings. In my opinion, with video games quality always trumps originality. GTA4 Npcs move and react to the environment more realistic, but Oblivion's NPCs actually have real roles in the world and have dialogue. I dont judge either of you for not liking each game as much as I do BUT I hope GTA4 haters give it a second chance via DLC (which is WAY better than the main story) I hope Oblivion (or fallout3) haters give Oblivion 2 (Morrorwind 5) a second chance. Or if you do want to give Oblivion a second chance start with the assassins guild. |
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