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#741 (permalink) |
Senior Member
Join Date: May 2007
Posts: 1,123
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I really liked AC, yes it was repetitive and walking around in the hospital was like walking through a pile of mud, but it was great. I played it once and I'll never play it again though. Sad I didn't get more achievements but eh.
Looking at Left4Dead maybe this holiday, it's getting great reviews but I was a little eh over the demo. Wish you could just do 2 or 3 person and skip the AI, mind - the AI isn't HORRIBLE, I just... eh. We'll see, I'll probably get it. On the other hand, Little Big Planet? HOLY crap, that's fun. I was up for hours last night, way too many to count, hooked on that. The normal levels were great, but playing OTHER levels and finding cool ones? That was awesome. I know I'll never be able to create levels, but being able to play others really is awesome. And Wipeout HD is approximately the same level of kickassness. I missed Wipeout ![]() |
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#743 (permalink) | |
Senior Member
Join Date: May 2007
Posts: 1,123
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Quote:
BUT - they are remaking them, at least the first, to use Wii controls! How awesome?? BTW - why did no one tell me that the PS3 was awesome? I mean, the Xbox has way, way, way better software, but the hardware on the ps3 is teh bombest thing ever. /was birthday present for ME! ^_^ |
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#744 (permalink) |
Senior Member
Join Date: Oct 2007
Location: Virginia
Posts: 2,357
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Then Prince of Persia felt like someone made a great light bloom filter and forgot to do shit else. Like add "fun". What was the appeal? The awful characters? The gimmicky dagger power? The terrible combat? The mind-numbing platforming? The extremely linear level design?
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Keith and The Girl is a free comedy talk show and podcast
Check out the recent shows
Click here to get Keith and The Girl free on iTunes.
Click here to get the podcast RSS feed. Click here to watch all the videos on our YouTube channel. |
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#745 (permalink) | ||
Senior Member
Join Date: Oct 2007
Location: Manchester, England
Posts: 3,690
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Quote:
Shush you. Wikipedia: Quote:
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#746 (permalink) | |
Senior Member
Join Date: May 2008
Location: Chicago
Posts: 1,006
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Quote:
The difference of opinion that made the game so so so amazing to play was: "The mind BLOWING platforming" I know it did not appeal to certain gamers since the sales were not that great. Which lead to the awful demise of its half ass'd gore fest follow ups. LAME!!!! |
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#747 (permalink) |
Senior Member
Join Date: Mar 2007
Location: Canada
Posts: 184
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Just bought it last night, and played it from 5:30 when I got off work till 1 in the morning with three of my buddies. It is one of the best multiplayer experiences I've had in a long time. Dare I say it even I may even like it more than Halo 3 and CoD 4 multiplayer!
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#748 (permalink) | |
Senior Member
Join Date: Oct 2007
Location: Virginia
Posts: 2,357
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Quote:
Reviewers do stupid things on occasion, and overrating Sands of Time was one of them. I really can't fathom how people liked it so much. If it was the light bloom and the fairy tale atmosphere (that was completely shattered by the abysmal characters and story), why didn't Fable get eleventy billion out of ten? If it was the platforming, why does clunky controls and extremely linear level design = awesome, but fantastic controls with freedom = no game? |
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#750 (permalink) | |
Senior Member
Join Date: Aug 2008
Posts: 991
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